Marvel Champions LCG: Valkyrie Pack

$b129,25 $b103,38
(You save $b25,86)
Picture of Marvel Champions LCG: Valkyrie Pack game
$b129,25 $b103,38
(You save $b25,86)
Fantasy Flight Games
Cooperative Play, Variable Player Powers
1 - 4
Michael Boggs, Nate French, Caleb Grace

“I am the chooser of the slain.” – Valkyrie

Appointed as leader of the legendary Valkyrior by Odin, Brunnhilde defied the All-Father’s wishes by leaving Asgard to join the Avengers. Since that day, she has dedicated herself to the defense of Midgard as the valiant Valkyrie!

Fantasy Flight Games is excited to announce the Valkyrie Hero Pack for Marvel Champions: The Card Game!

As a member of the mighty Valkyrior, Valkyrie charges into battle in this expansion pack, which introduces her as a brand-new playable hero along with her sixteen signature cards. With a pre-built Aggression deck ready to go, you can take a stab at Valkyrie’s dueling-focused gameplay from the moment you open the box. With strong attacks and plenty of stat boosts, this is one Asgardian that you won’t want to mess with!

Flight of the Valkyrior

As a “chooser of the slain,” Valkyrie’s playstyle revolves around marking her enemies for death. This is represented with her special signature upgrade, Death-Glow (Valkyrie, 2), which starts the game set aside out of play.

 

While in her hero form, Valkyrie  (Valkyrie, 1A) can play Death-Glow as if it’s in her hand. She can attach it to any enemy she wants, marking them as her next foe to vanquish. If you mark a minion, then Valkyrie can ready for free after she defeats that minion. Combine that with the effects of cards like Valhalla (Valkyrie, 4), and Valkyrie can build up some serious minion-slaying momentum.

Even if there are no minions to mark, Death-Glow still has plenty of uses. Valkyrie’s signature weapons, Dragonfang  (Valkyrie, 6) and Valkyrie's Spear  (Valkyrie, 5), provide significant boosts to her stats against the foe marked with Death-Glow. Meanwhile, Shieldmaiden (Valkyrie, 11) can be used to protect an ally (or herself) against the marked enemy’s attack without needing to exhaust Valkyrie in the process. Even without these defense-boosting cards, Valkyrie can take plenty of hits from the villain with her trusty steed Aragorn (Valkyrie, 7) at her side. Finally, once some minions enter play, Valkyrie can flip back to Brunnhilde (Valkyrie, 1B) to recuperate from her duel and detach Death-Glow from the villain; that way, when she flips to hero form once more, she can use it to help her clean up the riffraff!

 

Valkyrie’s playstyle lends itself to dueling enemies one at a time, but villains won’t always let you fight entirely on your own terms. Thankfully, Valkyrie comes with plenty of other cards in her pre-built deck to help her keep the enemy on their toes. Scrappy allies like Thor (Valkyrie, 13) and Throg (Valkyrie, 14) can deal with minions that you don’t have time for, and events like The Best Defense... (Valkyrie, 20) and Smash the Problem (Valkyrie, 19) can take advantage of Valkyrie’s solid attack stat to slow the villain’s momentum. If Valkyrie is exhausted and Death-Glow is attached to a minion, use Quick Strike (Valkyrie, 18) to defeat that minion and trigger Death-Glow’s ability, letting you ready back up and keep fighting!