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Star Realms Conquest is a stand-alone expansion of Star Realms, the deckbuilding game of Wise Wizard Games that for years has been bringing toys between star fleets on tables around the world. Play alone or mixed with the other sets. The heart is the same: you buy ships and bases from a shared market, add them to the deck and use them to hit the opposing Authority. It changes the scenario, because now the war is also fought for the control of the worlds.
The novelty is called Planet: a new type of paper that you do not buy with Commerce but you conquer with the Fight directly from the market. Once yours, the planet immediately comes into play and works for you for the rest of the game. Every time the doubt is the same: do I spend the Fight to take a lasting advantage or do I use it to hurt the opponent now? Added to this is a new 80-card market deck and Command Decks, the bunches of the legendary commanders of the Star Realms universe.
Start from about 20 minutes, rules that can be explained in ten and a duel in which every purchase choice counts. First to zero Authority loses.